Cthulhu Trek - The Derelict
I'll continue to use the colored lights going forward as long as I have a conference room to run the game in. Players really seem to like the sound fx board but I think it's good that I only have one soundboard for one of the players to act as a sound person.
The scenario is solid even if the players decide to cut and run. Of the five sessions I ran, only one group encountered the Final Horror, the others all fled once they uncovered the doom of the derelict.
I brought some colored lights which added to the atmosphere and kept the lights at a subtle level which worked well. In addition I had 1 handlight but I really need another 2 or 3 to provide additional reading light as these convention room always seem to be dimly lit.
The adventure went very well but I should of cut the ending short. I was trying a new ending out but had a technical glitch which I was able to resolve but the players preferred that the scenario should of ended earlier.
Fun session with a spectacular finish. The players contributed to their own doom which was fantastic.
I ran this scenario through my iPad Pro which worked well. Typically I run it through a large monitor.
Had a fantastic time running this scenario for the 2nd and 3rd time. The first session went very well. I was in a private room and had great players and was able to play my music and sound fx.
The 2nd session didn't go as well, due mostly on my part. I was in a room with two other game sessions and crammed into a small space which didn't help. The players were great but I don't think I sold the scenario as well as I could of up front and didn't react as well as I could of with a turn of events that happened. This was easily fixed but wished I thought of the fix during the game session.
The scenario went better than expected for a first run. There is still a lot of stuff to work on but the basics are there. The players hung out after the game for a bit which is always a good sign.